Friday, January 8, 2016
Sunday, July 19, 2015
Our gaming group has slowly evolved into a group that prefers a good battle royale. The weekly two player tournaments can get tedious after a while. A multi-player battle royale adds a social dynamic that is missing in a two player miniature game. It is no longer a game of dice, positioning and numbers. It becomes a game of social dynamics. Not only do you need to hope for good rolls, you need to hope your fellow teammates can be trusted. Alliances are formed and broken. Trust is earned and destroyed. A good battle royale becomes a wicked social experiment and the more players you can fit into the game, the more complex and fun it becomes.
For more fun, you need more gaming room.
The genesis of this map started back in the days of LOTR. My players were looking to play large LOTR battles and there was not a map that could easily accommodate this. At that time I had already designed and printed a gigantic 2 ft x14 ft urban city map. So my sites were set on medieval fantasy.
I also wanted to move away from rectangular maps and move back into symmetrical square maps. I drew a half-dozen walled city and castle keep maps of which none I was happy with but I did one day doodle a Mayan pyramid layout that I was particularly fond of.
Flash forward a few years, and I hadn't finished a single map due to time and energy restraints with my day job. Well it is now 2015 and I have a new job with less responsibility and a new computer with enough memory to easily tackle large designs. Age of Ultron is happening and it was time for me to get back to map making again.
Now with Age of Ultron adding a sci-fi / robot theme to every big event, I wanted to create a battle royale map that fit that theme. However I still had this Mayan temple layout I was really partial to. The Factory Pyramid is the blend of that old Mayan Design with a Sci-Fi feel that could accommodate any modern villain.
I wanted strong , striking colors. I wanted heavy purples, oranges and reds. Gone were the grass fields and stone temple with rivers of blood. Now we had steel and lava.
There are 124 squares of hindering terrain. So there is plenty of space to hide in. There are also blocking terrain features between each of the twenty starting areas to help protect your forces at the start of the map.
Oh yeah and there is lava... lots of lava. In fact that lava stretches across all six elevation levels. Now no rules for this special terrain are printed on this map. I like each gaming group having the freedom to develop their own rules and scenarios and not be dictated by what it is printed. Though you can always ask me for suggestions.
If you decide to get a copy of this map for yourself, I would suggest you limit the number of figures allowed in each player's force to one or two figures. That way a 20 man match doesn't bog down to a crawling pace.
Monday, March 23, 2015
It's an under-the-sea-by-one-get-one-free. That rhymes and brings more bang to your buck.
The hope is to get some space free in the old house to fill right back up with a new map
So hit those Paypal buttons.
So right off the bat... I am still alive and you can still buy maps. We're down to a couple dozen strip club maps left but there are still plenty of Atlantis maps.
Now time for excuses... my day job became entirely too oppressive between 2012 and 2014. I ended up working 12 hours days and weekends. No time for me... no time for my family... no time for maps. But that has changed as I recently started a new job with traditional hours and ample free time.
I also bought a new computer which can handle the conversion of a 24 x 36 200 DPI multi-layered image into a .pdf to send to the printer.
I have also been toying with a few different sales models and have a journal of sketches that need to be mapped out. Plus now that Facebook is the strongest way to reach new gamers. The only online community that doesn't allow talk of maps other than its own isn't the only way of reaching new gamers.
Over the next few weeks, I will be getting used to Windows 8 and getting ready to send a new map to the printers.
The hope is to be viable again by the summer.
Until then, let's figure what this doodle will look like and check out the next post.
Wednesday, August 28, 2013
My corner of the world had two venues about a mile apart from each other: one a dark, dusty bookstore that dripped nostalgia, the other one was bright and modern and ran by the local hipsters. I am the judge at the hipster venue.
Friday, April 12, 2013
Thursday, October 13, 2011
Wednesday, September 14, 2011
Oh that's right! You asked for it. Wait, you demanded it. Another map has been professionally printed and we're all about to get soaking wet!
Break out your blue skinned mermen and regal fish-boys. The Atlantean Throne Room and The Rayship have been printed on a double-sided machine folded map.
There have been a few tweaks since these designs were first previewed. These two maps were playtested and from feedback I have made some minor changes.On the Atlantean Throne Room, the side room with the weapon's table has been replaced with another water chamber to mirror the opposite side of the map.
On The Rayship, two internal walls have been added to break up the line of fire between the left side of the map and the right side.
The water terrain lines on the finished product came out a bit more purple than blue but you can still definitely tell what's water on these maps.
With two maps available, I had to change the pricing structure so that both maps could be purchased together with multiple quantity options. It basically works out that one to three maps costs the same as it did before.
This map is already in hand and ready to print. So order one today. Don't forget to order a Dark Alley map as well and save on shipping!
Thank you for your support!